Bethesda's Fallout 4 isn't quite the advancement everyone was hoping for. Sure, it's a great game, but we wanted a new engine and everything else that goes along with it. Still, much like Skyrim, Fallout 4 uses the Creation Engine and it supports 64-bit, which makes it perfect for modding. And since the tools are similar in more ways than one, it didn't take long for the talented community to publish amazing addons on Mod Nexus.
Here's a quick guide to get started installing Fallout 4 mods on PC. We'll be using the Nexus Mod Manager, which is universally recommended to keep things organized and to make installing larger packages an absolute breeze.
Nexus is a dedicated platform for modders to release and update their mods for various titles, including Fallout 4. As well as publishing content, Nexus also enables for discussion, feedback, support and more. The website is fairly easy to navigate with most mods correctly categorized for convenient filtering.
Install Nexus Mod Manager
- Register an account on the Nexus website.
- Download the Nexus Mod Manager (NMM).
- Install and then run NMM.
- Confirm the location of Fallout 4.
- Select Fallout 4.
- Hit OK.
- Choose where you wish to store downloaded mods (default drive is the one with Fallout 4 installed).
- Hit OK if an alert window shows.
We need to run Fallout 4 to the main menu before activating mods, so give the game a boot to initial menu and then quit. This will create the much-needed .ini file for editing and will ensure we don't run into issues with mods not working correctly at a later date.
Install Mods
- Search for mods on the Nexus website.
- Carefully read through the description of each mod.
- Choose the Files tab.
- Select 'Download with Manager' on the correct file(s) you need for the mod.
- Wait for the mods to download in NMM.
- Select a mod you wish to install and choose 'Install'.
Once you have a few mods downloaded you may notice the load order start to populate. This list is important because some mods and files need to be loaded by the game in a specific order. Mod authors generally offer information in mod descriptions on the Nexus should their files require to be configured in a set order, and there are even tools available that can check to see if there are any problems with your setup.
Download and install LOOT, which we strongly recommend you run each and every time you edit your load order or install/remove a mod. Modders create and release extra content for fun and for the love of scripting, but leaving an endorsement or even a donation can provide much-needed feedback, especially if you've enjoyed hours of entertainment because of said mod(s). Leaving a few dollars can really make their day, but do consider at least leaving a comment and endorsing their work.
Posted by1 year ago
Archived
Link to a easier to read version: https://pastebin.com/EQsQV0cr
EDIT 1: Added the Radium Rifle and STG-44 mods. EDIT 2: Added Mauser gun mods. EDIT 3: Added PIP-Pad. EDIT 4: Added Covadonga's Mauser Family Redux. EDIT 5: Added Automatron SD Tank 500 slr Design. EDIT 6: Added the Japanese catagory, and the Nambu pistol. EDIT 7: Added the Panzer Faust. EDIT 8: Added the Springfield M1903. EDIT 9: Added Purified water and Entrenching Tool - Standalone Melee Weapon.
The requirements to be on this list is simply to be added to the world seamless immersive way and be historically accurate.
'Merica!: What We already Have: The Thomson SMG Army Fatigues and Helmet Gas mask with goggles Purified water in a WWII era can The Radium Rifle aka the Volkssturmgewehr ..that's it.
General: WWII Propaganda posters with cat poster: https://www.nexusmods.com/fallout4/mods/15490
Ammo: New Calibers: https://www.nexusmods.com/fallout4/mods/8588 This is if you what some of the mod added weapons to use there historically accurate ammo. Just wish it came with an MCM menu to toggle off the ammo types I'm not using. Be sure to grab any patch's you may need.
Armor: WW2 Two-Tone US Army Uniform: https://www.nexusmods.com/fallout4/mods/1197 FO4 got the model right but not the color, this fixes that and comes in two versions, one with patches and one without.
World War 2 Two-Tone US Paratrooper Uniform: https://www.nexusmods.com/fallout4/mods/1197
Classic Army Helmet: https://www.nexusmods.com/fallout4/mods/12245 Like the fatigues the army helmet is close but not quite there, but with this mod you get historically accurate helmets!
Alternate U.S M1 WW2 paratrooper helmet Skins and Helmets WWII: https://www.nexusmods.com/fallout4/mods/27532 A texture replacer.
Concealed Armor: https://www.nexusmods.com/fallout4/mods/6434 Back in WWII body armor wasn't yet practical so troops went without, but if you want to keep the look without sacrificing protection this is the mod for you!
PIP-Pad: https://www.nexusmods.com/fallout4/mods/21953 We didn't have Pip-Boy's in WWII but we can't get rid of it ether as it's our only way to go through our inventory, so let's replace it!
Weapons: M1 Garand: https://www.nexusmods.com/fallout4/mods/20687 THE rifleman's gun of WWII. There are other Garand mods but don't bother, they use historically (SHUDDER) INACCURATE box magazines.
M1 Carbine: https://www.nexusmods.com/fallout4/mods/20756 This is another rifle our boy's used, unfortunately at the time of writing this this mod conflicts with the Garand mod making them mutually exclusive.
Springfield M1903..ish: https://www.nexusmods.com/fallout4/mods/30515
M1911 Handgun: 1) https://www.nexusmods.com/fallout4/mods/23788 2) https://www.nexusmods.com/fallout4/mods/21142 3) https://www.nexusmods.com/fallout4/mods/10497 4) https://www.nexusmods.com/fallout4/mods/10406 OPTIONS!
Thomson SMG: Submachine Gun Stick Mag: https://www.nexusmods.com/fallout4/mods/12871 Submachine Gun Improved: https://www.nexusmods.com/fallout4/mods/25249 Realistic Submachine Gun damage: https://www.nexusmods.com/fallout4/mods/21031 OK, so I know I said the base game already has the Thomson but if you've used it you know it sucks. Let's fix that shall we? The first simply adds a 30 round stick mag like the ones the troops used, the next two improve the damage of the gun with SGI doing so by adding a new receiver and RSGD simply raise's the base damage.
Grease Gun SMG: https://www.nexusmods.com/fallout4/mods/21921 The replacement for the expense Thomson.
Vintage Submachine Gun: https://www.nexusmods.com/fallout4/mods/25231 This adds the M50/M55 Reising SMG.
M1918 BAR REDUX: https://www.nexusmods.com/fallout4/mods/15802 The US SAW of WWII.
Wasteland Melody's Heavy Machine Gun: https://www.nexusmods.com/fallout4/mods/19417 Want a M2 Browning? You got a M2 Browning!
Mk. II Frag Grenade - Standalone or Replacer: https://www.nexusmods.com/fallout4/mods/10602 HOT POTATO!
Entrenching Tool - Standalone Melee Weapon: https://www.nexusmods.com/fallout4/mods/10666?tab=files Slightly inaccurate as it doesne't have a T-handle. 'AAAAAHHHAAAAHHH!!' *BANG! BANG! BANG!' - a random soldier
Items: Better Immersive Survival (B.I.S.) - Food Module: https://www.nexusmods.com/fallout4/mods/30955 B.I.S. -- Food Module Balance Patch: https://www.nexusmods.com/fallout4/mods/30975 Grab this if you what to carry around C-Rations to eat, and if you don't like the changes to vanilla food and rad-away get the patch, unfortunately you can only find or buy them, but the author has stated he plans to make more modules in the future so maybe we'll be able to set up a factory someday.
World War II K-Rations: https://www.nexusmods.com/fallout4/mods/28568
Other: Fatigues Extended - Military Outfits and Reinforcement Abilities: https://www.nexusmods.com/fallout4/mods/16587 This one lets you calling a fire team wearing Army Fatigues, the downside is that some of their equipment (most notably their guns and power armor) are historical inaccurate so it will likely need a WWII addon for purist's, however the mod does come with a modable version of the fatigues and there's even a version of the mod that only adds said fatigues.
Automatron SD Tank 500 slr Design: https://www.nexusmods.com/fallout4/mods/31578 With this you can have a tank division made out of mini M4 Sherman's.
Fallout 4 Ww2 Mods Minecraft
What's missing: Side Arms: 1) https://en.wikipedia.org/wiki/Colt_Model_1903_Pocket_Hammerless 2) https://en.wikipedia.org/wiki/High_Standard_HDM 3) https://en.wikipedia.org/wiki/M1917_revolver 4) https://en.wikipedia.org/wiki/Smith_%26_Wesson_Model_10 5) https://en.wikipedia.org/wiki/Colt_New_Service 6) https://en.wikipedia.org/wiki/Colt_Official_Police
Rifles: 1) https://en.wikipedia.org/wiki/M1917_Enfield 2) https://en.wikipedia.org/wiki/M1941_Johnson_rifle
United Defense M42 SMG: https://en.wikipedia.org/wiki/United_Defense_M42
A Shotgun, all of them: 1) https://en.wikipedia.org/wiki/Winchester_Model_1897 2) https://en.wikipedia.org/wiki/Ithaca_37 3) https://en.wikipedia.org/wiki/Winchester_Model_1912 4) https://en.wikipedia.org/wiki/Browning_Auto-5 5) https://en.wikipedia.org/wiki/Remington_Model_31 6) https://en.wikipedia.org/wiki/Stevens_Model_520/620
Bazooka: https://en.wikipedia.org/wiki/Bazooka
M1 and M2 flamethrowers: 1) https://en.wikipedia.org/wiki/M1_flamethrower 2) https://en.wikipedia.org/wiki/M2_flamethrower
Knifes: 1) https://olive-drab.com/od_other_edged_sykes_fairbairn.php 2) https://olive-drab.com/od_other_edged_v42_fssf.php 3) https://olive-drab.com/od_other_edged_m3.php
Bag, Canvas, Field, M1936 (Musette Bag): https://olive-drab.com/od_soldiers_gear_ww2pack_m1936.php For carrying your stuff.
U.S. Soldier's Web Gear: World War II: https://olive-drab.com/od_soldiers_gear_ww2webgear.php To carry the Musette bag and your spare clips.
Military Canteen/M1910 Canteen Cup: 1) https://olive-drab.com/od_soldiers_gear_canteen_1qt_aluminum.php 2) https://olive-drab.com/od_soldiers_gear_canteen_cup.php This is especially important if you'll be playing in survival mode, double so if your using the B.I.S. mod, however I've got good news and bad news and some more good news, the good news is the the creator of B.I.S. has already made a canteen mod called Immersive Canteen, bad news is the model is historical inaccurate, the other good news is due to how the mods set up fixing it is simply a matter of making a model/texture replacer no esp needed!
Walkie-Talkies: 1) https://olive-drab.com/od_electronics_scr194.php 2) https://olive-drab.com/od_electronics_scr300.php 3) https://olive-drab.com/od_electronics_scr536.php An alternative to artillery flares?
Those.. OTHER guys: General: Classic Army Helmet: https://www.nexusmods.com/fallout4/mods/12245 Oh did I forget to mention? This mod also has helmets from Russia, Britain, and Germany.
DefenseGun: https://www.nexusmods.com/fallout4/mods/14598 One configuration is makes this a British STEN gun, albeit with the magazine in the wrong place, and another makes the German MP 18/British Lanchester.
British: Welrod - WWII Silenced Pistol: https://www.nexusmods.com/fallout4/mods/21797 Sadly this is just a modders resource.
Second World War British Air Raid Siren: https://www.nexusmods.com/fallout4/mods/12199
Soviets: PPSH 41 - A Standalone Submachine Gun: https://www.nexusmods.com/fallout4/mods/17590#
Nazi Germany: Mauser's: Mauser Family: https://www.nexusmods.com/fallout4/mods/15469 Mauser Pistol: https://www.nexusmods.com/fallout4/mods/14141 Mauser Karabiner 98K: https://www.nexusmods.com/fallout4/mods/11945 Covadonga's Mauser Family Redux: https://www.nexusmods.com/fallout4/mods/31557
Radium Rifle: Volkssturmgewehr: https://www.nexusmods.com/fallout4/mods/14255/? Restored Radium Rifle: https://www.nexusmods.com/fallout4/mods/28241 Better Radium Rifle: https://www.nexusmods.com/fallout4/mods/27860 Radium Rifle Audio Overhaul: https://www.nexusmods.com/fallout4/mods/19312 The first is a standalone gun that comes with it's own ammo (there is a New Caliber's patch), the second is a model replacer that strips the gun of all the the post-war addons, the third gives you the option of striping the gun down yourself without losing access to the rad mods, and the last is just an audio replacer.
STG-44: The Sturmgewehr 44 - StG 44: https://www.nexusmods.com/fallout4/mods/16999/? STG-44 - A Standalone Assault Rifle: https://www.nexusmods.com/fallout4/mods/16581/? The worlds first true Assault Rifle.
MP40: https://www.nexusmods.com/fallout4/mods/24394
MOD Resource Panzer Faust: https://www.nexusmods.com/fallout4/mods/31567
German WW2 Radio-Standalone: https://www.nexusmods.com/fallout4/mods/10802
German Trench Knife: https://www.nexusmods.com/fallout4/mods/20536
Grenade Modders Resources: German grenade: https://www.nexusmods.com/fallout4/mods/13571 M24 German Stick Grenade and Bundled charge Grenade: https://www.nexusmods.com/fallout4/mods/20536
Japanese: Nambu Pistol: https://www.nexusmods.com/fallout4/mods/14923/?#
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Even if you didn't jump on the Fallout 4 VR hype train, there's still a lot of life left in this open-world apocalyptic RPG for the average player, and even more so if you dive into the world of modding.
One area where mods still haven't made as big of inroads as they have with many other elements from the game is in the faction system. Although there are a whole lot of minor factions like the Children Of Atom, Fallout 4 essentially featured four main groups that actually had a major impact on quest options and the story ending: the Brotherhood Of Steel, Minutemen, Institute, and Railroad.
Here we're rounding up 10 of the best mods that overhaul existing factions, or in a few cases, even add in entirely new ones!
Due to the restrictions on file sizes and outside assets on the PS4, many of these are only available for PC or Xbox One. When individual faction mods can be found on consoles, we'll include extra links on each slide so you aren't left behind.
Fallout UIF Mod
A truly ambitious mod showcasing the great lengths this amazing community will go to in order to make Fallout an even bigger experience, this mod adds in a full fifth faction called The Union of Independent Federations.
While the voice acting is frequently on the lower end, the fact that hours of new voice acting was added at all is particularly notable, as are the 20 or so hours of extra content added with new storylines, characters, and faction options.
Of particular interest is the focus on being a bad guy and taking the evil route while working with this faction, which the base Fallout 4 typically shied away from much more often than did its superior predecessors.
Faction Maintenance Mod
A deadly tool in the hands of the uninitiated, this incredibly powerful mod gives you total control over the opinion that just about every single character or entity in the game has towards the Sole Survivor.
Going way beyond just the primary in-game factions, the Faction Maintenance Mod lets you tweak settings on pretty much anyone, from super mutants to a companion you've ticked off. It even includes a bunch of extras from various other faction mods so you can tweak non-canon characters.
Be careful when playing with those settings, though, as it can be easy to accidentally nerf the whole game or shut down entire quest lines when changing states on various characters, and there is a learning curve involved here.
Star Wars Faction Overhaul Mods
Synth Stormtroopers / Imperial Institute
Separatist Patrols Of The Commonwealth
Rather than giving you whole new factions, these two Star Wars-themed overhauls change existing characters to place the Commonwealth in a galaxy far, far away.
The first one modifies the Institute characters heavily, so synths and Institute scientists wear different varieties of storm trooper armor or various Imperial robes from the movie series. If you go hostile inside the Institute headquarters, get ready for a tense laser blaster battle (and yeah, they have better aim than in the flicks).
The second mod goes back to the much-maligned Phantom Menace to create hordes of Trade Federation droids that patrol around the Commonwealth at random spawns and replace many of the Institute synths as well.
True Overboss Mod (Nuka World Raiders)
This one expands the Nuka World raiders in ways it feels like the DLC should have already included, since you are supposed to be the head honcho ordering around all the raider factions.
With the mod installed, you can pull up the Pip-Boy to view information on your gang, summon raiders to fight for you, and give orders like picking up stim packs or going off searching for Nuka Cola recipe books (if you haven't used our guide yet to find them all).
Far West Minutemen Mod
Well howdy, pardner! Saddle on up with this mod and turn the Minutemen into Stetson-wearin', rope-tyin' cow pokes with a whole lot more personality than they had before!
All of the basic Minutemen troops get overhauls, including new names and custom outfits. This one requires a few other clothing mods to work properly, so make sure to follow the instructions carefully, or you might end up with a buggy, unfinished experience.
We Are The Minutemen Mod
The thinking behind supporting the Minutemen in Fallout 4 is that having more connected settlements will result in a safer, more prosperous Commonwealth. But honestly, all it really does is tick off the player, with Preston Garvey constantly giving you new pointless quests to protect a settlement that can't protect itself.
This mod totally overhauls the Minutemen, adding in more patrols around settlements, changing up how often settlement quests appear, adding Minutemen bandannas to roving dogs, and introducing a host of other tweaks to make the faction a more visible part of the game.
Bounties For You Mod
Another mod that adds in a distinct new faction, this one is focused entirely on bounty hunting -- but you aren't always the hunter! While you can collect bounties for the faction, a new element is added to the game where bounties will be issued against the Sole Survivor if you break laws.
You might be minding your own business trying to solve problems in Diamond City or break into the Institute when a gang of hostile bounty hunters appears, and they'll be tailored to your character's weaknesses.
After giving you a good thumping, they'll make off with a portion of your caps, so you better stay on the straight and narrow! The mod also comes with some new voice acting and unique faction equipment.
Enclave Resurgent Mod
After playing such a big role in the breakout Fallout 3, many players were disappointed in how Bethesda's next main entry seemed to forget about these big baddies.
This mod rectifies that oversight, bringing the Enclave to the Commonwealth as a faction that can be joined, adding in new quests and voice-overs, and injecting a bunch of Enclave fluff like a radio station and Enclave-themed gear.
John Henry Eden may be dead, but the Enclave will live on for America!
Children Of Atom Overhaul Mod
These nuclear radiation-worshiping zealots have often felt like they could play a bigger role in the Falloutverse and that the main character should have more opportunity to actually work with them.
This overhaul melds together several mods dealing with the Children Of Atom, adding in new settlements that recruit Children as settlers and including some glowing power armor for a proper radiation feel.
Faction Settlement Mod
This is such a simple modification, but it can completely change the feel of the game if you find the Sole Survivor strongly allying with one of the big factions.
The mod gives you a faction flag, which you can plant at any given settlement. Once there, the settlement will begin recruiting members of that faction as new settlers instead of getting random civilians. Now your towns and cities can be filled to the brim with the Brotherhood of Steel or Railroad members!
What did you think of these 10 Fallout 4 faction mods, and what mods would you recommend we try out that tweak the faction systems? Let us know in the comments below!
There are tens of thousands more mods out there, ready and waiting to spice up your game. Whether you want to turn Fallout into a zombie-themed horror game, add in loads of new radio stations, or even increase the graphics beyond their ultra capabilities, there are countless other mods out there to make this post-apocalyptic wasteland exactly the experience you crave.
Here's some more of the best you should be trying out:
Published Jan. 2nd 2018
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Now that Fallout 4 is in its third year and the DLC has dried up, is there any point in returning to the Commonwealth Wasteland? Yes! There are loads, largely thanks to the still-growing list of mods, overhauls and user tweaks. Here, I’ve gathered over 50 of my favourites, ranging from weird weapons to wild weather.
Before we start, a couple of things to remember: some mods will require some or all of the DLC expansions, as well as additional mods, while others don’t play nicely with each other. The mod descriptions on Nexus will usually tell you, so keep an eye out.
Fallout 4 Ww2 Mods Download
Best Fallout 4 mods
Fallout 4 mods come in all shapes and sizes and so we’ve split this guide into sections, so you can hop directly to the kind of mod you’re looking for.
How to install Fallout 4 mods
Fallout 4 graphics mods
Fallout 4 settlement mods
Fallout 4 weapon and armour mods
Fallout 4 companion mods
Fallout 4 quests and overhaul mods
Fallout 4 UI mods
Fallout 4 graphics mods
Fallout 4 settlement mods
Fallout 4 weapon and armour mods
Fallout 4 companion mods
Fallout 4 quests and overhaul mods
Fallout 4 UI mods